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First
Appearance : Game Jester #2
(May '96)
Tales from the Vault (August '97 p49) Bio :
Victor "Nitro" Fergueson became known as the Lord of Steam when
he adapted the HackMaster rules to live-action play and began taking hand
picked groups of players on late night forays into the labyrinth of steam
tunnels beneath Ball State University. After 'Fergueson's Folly' made
national headlines (Victor and his group were lost for 7 days prompting a
massive rescue search), the steam tunnels were secured and dozens of
entrances were sealed with concrete. There are severa contradicting
accounts of what happened weeks later on the evening of January 5th, 1987
but it involved a satchel of C-4 high explosive, a miscalculation of the
expected blast radius, and a medical evacuation of the Campus
Administration Building which collapsed during an arrempt to breach the
steam tunnels. The incident earned Victor the nickname "Nitro"
and 5 years probation. Nitro has been president of the Black Hand Gaming
Society for 8 years, taking over from Weird Fete. |
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First
Appearance : KoDT #1 (July '94
"Diminishing Returns") Bio :
"Weird" Pete Ashton is the sole proprietor of a local gamestore
called the Games Pit. He is proud of the fact that he was one of the
co-designers of the classic role-playing game, Lynch Mob(TM). Pete
loves to relate the story of how he was burned by his partners and lost
"millions". Pete is always available for advice but oddly seems
to be very bitter about the hobby he loves so much. He was a major
stockholder in Hard 8 Enterprises but sold his shares mere days before HackMaster
was released. Pete co-founded the Black Hand Gaming Society along with
Nitro and served as president for the first four years of the club's
existence. The backroom of Pete's shop serves as home table for the
Society. |
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First
Appearance : KoDT #14 (December '97 p25
"Stevil Bitter Pulpit")
KoDT #17
(March '98 p5 "Carry a Big Stick") Bio :
Stevil has a day job administering customer warranty claims. For years he
satisfied his gaming itch through freelance worlk for various gaming
industry publications. However, his divorce a couple of years back freed
up time for him to get back into real gaming. He met Gordon Sheckberry at
work (prior to his unfortunate(?) accident) and 'Gordo' subsequently
introduced him to the Blake Hands. He now commutes to Muncie every Friday
night from his apartment in suburban Indianapolis. |
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First
Appearance : KoDT #17 (March '98 p5
"Carry a Big Stick") Bio :
Gordon 'Gordo' Sheckberry graduated from Ball State with a Chemical
Engineering degree in his back pocket. (Although never proven, it has long
been suspected that he cooked up the batch of C-4 Nitro used to level the
Administration Building). Gordo was involved in a bizarre industrial
accident that seriously impaired his vision and resulted in the loss of
ALL his body hair. He is famous for his bad toupee and coke bottle-lense
glasses.The accident bestowed Gordo with the gift of tora lifetime
disability allowing him to game almost daily with various groups around
Delaware county. (Thus he is the envy of gamers everywhere.) Gordo has
been a member of the Black Hands for four years. |
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First
Appearance : KoDT #11 (September '97 p7
"The Empty Chair") Bio :
Newt was the only child of a career military couple. He spent his
childhood either being dragged around the globe or tossed back and forth
between various uncles and grandparents. Perhaps that's why Newt has
trouble making friends and fitting in. He wet his feet in gaming by
playing every play-bymail game he could trade down and earned a bit of
notoriety by toppling the five year powergrip of the top player in the PBM
game, Tribes of Angst and essentially shutting down the game.Later he was
introduced to HackMaster through a MUD on the internet and embraced the
game. After running through every Solo-Adventure published he set out on a
quest to find a group to play with.Unfortunately he's finding it difficult
to find a group who will tolerate his personality quirks. He have recently
been accept by the Black Hand Gaming Society. Nitro have decide to put him
under his wings. |
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First
Appearance : KoDT #9 ((only
mention) July '97 p20)
KoDT #23 ("The Unexpected Encounter") Bio
:
Jack "Flac Jack" Monty is well known in Muncie, Indiana
as a consequence of his highly publicized 1994 trial People vs. Monty Jack
was convicted of aggravated assault, endangering the public and a half
dozen other charges as a result of his commando-style assault on a city
bus armed with water balloom and several auto-fire equipped paintbal guns.
Jack was playink a liveaction game of Urban Assassin and was attempting to
take out several players who had sought refuge on a passing bus.The judge
was not amused and sentenced Jack to six months confinement. The sentence
was waived, however, on the condition that Jack enlist in the armed
Forces. Jack joined the Army for a two year hitch. DoD cutbacks allowed
him to end his tour early and return to Muncie to attend BSU on the GI
Bill while completing his military obligation in the Indiana
NationalGuard. He joined the Black Hands soon afterwards and earned a
reputation for being a formidable player. |
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First
Appearance : KoDT #11 ((only
mention) September '97 p17)
KoDT #14 (December '97 "Weird Pete Bulletin Board")
Bio :
Squirrely was one of a dozen chimpanzees who were the subjects of a
joint NSA-USAF project which operated in secrecy at the height of the Cold
War. Selected after a rigorous screening process, the 'subjects' were
taught a wide variety of skills of a covert military nature. His
exceptional intelligence fast-tracked him even deeper into the shadows of
secrecy. It is supected he, and a dozen other chimps, were trained to fly
modified U2 long range reconnisance aircraft. [Wreckage of a U2 crash
recently recovered in the Kravanh Mountains of Kampuchea lend credence to
the theory. The remains of a chimpanzee inflight gear was discovered in
the fuselage.] The details of the project, however, and Squirrely's
involvement have never been fully disclosed. A freedom of information act
search uncovered scant details of his military service save for a
directive from President Nixon, commissioning "S.S.16~'234-561-003
into federal service" and "assigned to an undisclosed southeast
Asian base to begin an "operational role in the conflict". Other
than that, Squirrely disappears from the record for the next twenty
years.With the collapse of the Soviet hegemony in 1989, the project lost
funding and was forced to sell its test subjects at auction. Subject
234-56A-003 was purchased by a P. Ashton of Muncie, IN for the sum of
$586. (The serial number is tattooed on an inner lobe of Squirrely's left
ear. Although fluent in lip reading and sign language (English, Russian
and Vietnamese), neither his owner nor anyone that frequents the Games Pit
is aware of it or of his incredible background. Squirrely is content to
live in his secluded retirement, working as Pete's assistant and enjoying
an occasional burrito. Over the years, he's become an icon in the local
gaming community - often mistaken for a monkey. He is employed by Pete
doing odd jobs after hours, unloading product from the back of trucks,
moping the floor, etc. Although apparently more intelligent than the
average chimp, even to the casual viewer, he seems to be accident prone.
(Once he accidentally got caught in the fanbelt of Pete's VW while
changing the oil.) Unbeknownst to Pete, for years Squirrely had been
eating lead figurines in a futile attempt to dislodge painful schrapnel
from his small intestine. (His cage was within arm's length of the display
racks.) This has resulted in the strange neurological disorder(s) that
earned him his nickname and made him what he is today - an unbeaten,
over-muscled, half-crazed, arm-wrestling, grudge-carrying, lunatic simian.
Or so he will prefer to beperceived as...Weird Pete holds a yearly contest
where people attempt to best Squirrely at arm wrestling. He really seems
to enjoy the attention and is apparently proud of the fact that he remains
unbeaten.
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